March 2011
1 post
Test
Mar 9th
The Wide, Wide World of Heroes →
Tim Kring mentioned this Fast Company article documenting the extensive transmedia utilised in the Heroes universe
Mar 20th
“We are the first generation of human civilisation to prioritise entertainment”
– Author David Brin quoted in The People vs George Lucas
Mar 20th
Mar 19th
I will not read your f**king script →
This infamous article, written by the screenwriter of A History of Violence, was mentioned in the Anatomy of a Release panel. Worth a read when thinking of asking favours from friends in the industry
Mar 19th
“The most succesful brands are those with audiences who perceive that they own...”
– Tim Kring, speaking at Multiplatform Storytelling workshop
Mar 19th
The International Mime Academy →
Fancy going on a 10 minute Transmedia Experience? Then head to the International Mime Academy site and have a look around…  PS. you may want to keep your phone handy!
Mar 19th
“You can pirate a movie, but you can’t pirate an experience!”
–  Maureen McHugh speaking at the 10 minute Transmedia Experience
Mar 19th
1 note
“I’m honored that Heroes is the most downloaded show on bittorrent....”
– Tim Kring, creator of Heroes
Mar 19th
Mar 19th
WatchWatch
Mar 19th
WatchWatch
I saw 3 of these windmill arms drive past. Absolutely massive. At first i thought it was a plane wing!
Mar 18th
“A window is transparent, a door is open… a window lets you see...”
– Evan Williams, Twitter CEO, speaking about how ‘open’ Twitter is as an organisation
Mar 18th
“We are attempting to operate society on obsolete code, built on top of legacies...”
– Douglas Rushkoff
Mar 18th
Mar 18th
Mar 18th
Mar 18th
Mar 18th
Mar 18th
Mar 18th
“We want to ruin the lives of designers by turning them into programmers and ruin...”
– Ben Fry
Mar 18th
“part of your role is to figure out when to let the data tell its own story”
– Ben Fry speaking at Interactive Infographics - arguably the most visually stunning panel at SXSW
Mar 18th
Mar 18th
“Great content isn’t enough - its about turbo-charged content distribution”
– Talk on social advertising from Buzzfeed.com and StumbleUpon.
Mar 18th
Mar 18th
Mar 16th
“I cannot recommend Serbian Film to anyone. It is a movie that hard-core horror...”
– Eugene Novikov, Cinematical.com
Mar 16th
Mar 16th
Mar 16th
“Your audience is full of people who are smarter than you are”
– Evan Williams (Twitter)
Mar 16th
WatchWatch
@Ev speaking at the Twitter keynote
Mar 16th
“People are not an inferior class of passive consumers”
– Jaren Lanien
Mar 16th
“The concept of ownership is evolving….”
Mar 16th
Mar 16th
“Behaviour is motivation filtered through opportunity”
– Clay Sherky
Mar 16th
WatchWatch
We collared Sebastian de Halleux (top dog for Social Gaming at EA Games) and asked him for advice on brands getting into social gaming.  No brand has cracked Facebook gaming to the level that games like Farmville have, and hear he gives some insight into why not. Top tip 1 - make the game for the player, not for the client. Top tip 2 - don’t spend all your money on graphics. Spend it on...
Mar 15th
Mar 15th
Mar 15th
Mar 15th
Mar 15th
WatchWatch
The first 3 days in 83 seconds
Mar 15th
WatchWatch
Michel Gondry on the loss of emotional memory.  A reality check for the digital natives.
Mar 15th
WatchWatch
Douglas Rushkoff has strong opinions on social marketing…
Mar 15th
Social Gaming
We kicked off the day today with a fantastic panel on social gaming, moderated by Gareth Davis (Facebook) and featuring Sebastian de Halleux (Playfish / EA Games), Omar Abdelwahed (Unisoft), John David (Popcap) and Eric Todd (Playdom). The main points were as follows: - People would much rather play games with their mates on the internet rather than some random 14 year old in Serbia.  Games on...
Mar 15th
Mar 15th
Michel Gondry
With his new film “Thorn in the Heart” showing at the film festival, Michel Gondry was in town and stopped by for a Q&A.   Besides talking about the film, he gave an insight into his creative process; dreams (and hence sleep) are the secret for his idea generation, and he talked about how he has trained his brain to more effectively recall dreams the next day… He was also...
Mar 14th
“Only about 20% of all purchased video games are finished”
– Maureen McHugh of No Mime Media speaking on The 10 Minute Transmedia Experience
Mar 14th
“No single aspect of the story should take longer than 2 minutes or 500 words -...”
– Maureen McHugh of No Mime Media speaking on The 10 Minute Transmedia Experience
Mar 14th
“A lot of advertising agencies don’t understand the two key things about...”
– Maureen McHugh of No Mime Media speaking on The 10 Minute Transmedia Experience
Mar 14th
“It all starts with a rabbit hole…”
– Steve Peters of No Mimes Media speaking on The 10 Minute Transmedia Experience
Mar 14th